|
|
 |
|
| Flash Training
Outline |
| |
●Duration 3Day
(18Hours)
●Pre-requisites Windows 2000/XP Introduction
or equivalent knowledge
●Objective Intermediate users of Macromedia
Flash who want to learn about and work with the software more advanced
features.
●Content ☆ Elementary Level
Drawing Vector Graphics
1. Introduction to Flash MX 2004 Interface
2. Getting to Know Vector vs. Raster Graphics
3. Using Drawing Tools
4. Adding Layers
5. Tracing Bitmap
6. Entering and Modifying Text
Library, Timeline and Tweening
7. Three Types of Symbols
8. Instances of Graphic Symbols
9. Using Timeline
10. Using Motion Tween to Create Animation
Advanced Animation
11. Motion Tweening along a Path
12. Shape Tweening
13. Masking
Movie Clips and Button Symbols
14. Text Buttons – Using the Hit State
15. Basic ActionScript
16. Creating a Flash-based Navigation System
17. Importing Sounds
18. Adding Simple Sounds ☆ Intermediate
Level
Creating Flash Website
1. Controlling Movie Clip
2. Loading Outside Movie
3. Creating Popup Menu
4. Pre-loading Flash Movie
Adding Sound
5. Adding Sound to Buttons and Background
6. Controlling Sound
Action Script Basics
7. Relative vs. Absolute Paths
8. Passing information from one movie to another
9. Using Variables
10. Using Conditional Statements
☆ Advanced Level
Understanding Target Paths
1. Targeting the Different Movies
2. Targeting Movie Clip Instances
3. Targeting Movies on Levels
Using Event Handlers
4. Choosing the Right Event Handler
5. Using Mouse Events
6. Using Frame Events
7. Using Clip Events
8. Using Listeners
Scripting UI Components
9. Configuring a Component Properties
10. Using Various Components
11. Using Component Methods
Working with text fields
12. Dynamically Creating and Configuring Text Fields
13. Using TextFormat Objects
14. Formatting Text Fields with Cascading Style Sheets
Controlling a movie on a level
15. Loading MP3s dynamically
16. Reacting to dynamically loaded MP3s
17. Extracting ID3 data from an MP3 file
18. Loading and controlling external video |
|